24 Mart 2020 Salı

Metin2 taskbar ve Pençere 2022

Merhabalar.
Öncelikle taskbar kurmayı bilmiyorsanız kesinlikle bulaşmayın derim.
Tepkilere göre daha iyi paylaşımlar gelecektir

Konudaki eklentilerin hepsinin beraber olduğu fotoğraf








Linkteki dosyaları klasör paketine ekleyin ve dizine ekleyin :
1.Board
root.epk/.eix açın
dosyasında ui.py bulun
Kod:
class Board(Window):
bu kodu değiştirin

Kod:
class Board(Window):

    CORNER_WIDTH = 32
    CORNER_HEIGHT = 32
    LINE_WIDTH = 128
    LINE_HEIGHT = 128

    LT = 0
    LB = 1
    RT = 2
    RB = 3
    L = 0
    R = 1
    T = 2
    B = 3

    def __init__(self):
        Window.__init__(self)

        self.MakeBoard("d:/ymir work/ui/pattern/Board_Corner_", "d:/ymir work/ui/pattern/Board_Line_")
        self.MakeBase()

    def MakeBoard(self, cornerPath, linePath, decorPath):

        CornerFileNames = [ cornerPath+dir+".tga" for dir in ("LeftTop", "LeftBottom", "RightTop", "RightBottom", ) ]
        LineFileNames = [ linePath+dir+".tga" for dir in ("Left", "Right", "Top", "Bottom", ) ]

        self.Corners = []
        for fileName in CornerFileNames:
            Corner = ExpandedImageBox()
            Corner.AddFlag("not_pick")
            Corner.LoadImage(fileName)
            Corner.SetParent(self)
            Corner.SetPosition(0, 0)
            Corner.Show()
            self.Corners.append(Corner)

        self.Lines = []
        for fileName in LineFileNames:
            Line = ExpandedImageBox()
            Line.AddFlag("not_pick")
            Line.LoadImage(fileName)
            Line.SetParent(self)
            Line.SetPosition(0, 0)
            Line.Show()
            self.Lines.append(Line)

        self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT)
        self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0)

    def MakeBase(self):
        self.Base = ExpandedImageBox()
        self.Base.AddFlag("not_pick")
        self.Base.LoadImage("d:/ymir work/ui/pattern/Board_Base.tga")
        self.Base.SetParent(self)
        self.Base.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT)
        self.Base.Show()

    def __del__(self):
        Window.__del__(self)

    def SetSize(self, width, height):

        width = max(self.CORNER_WIDTH*2, width)
        height = max(self.CORNER_HEIGHT*2, height)
        Window.SetSize(self, width, height)

        self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT)
        self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0)
        self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT)
        self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT)
        self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT)

        verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT
        horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH
        self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
        self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
        self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
        self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)

        if self.Base:
            self.Base.SetRenderingRect(0, 0, horizontalShowingPercentage, verticalShowingPercentage)
Bu kod ile değiştirin

Kod:
class Board(Window):

    CORNER_WIDTH = 55
    CORNER_HEIGHT = 55
    LINE_WIDTH = 128
    LINE_HEIGHT = 128
    
    UT = 0
    UB = 1
    UR = 2
    UL = 3
    ULT = 0
    ULB = 1
    URT = 2
    URB = 3
    D = 0
    LT = 0
    LB = 1
    RT = 2
    RB = 3
    L = 0
    R = 1
    T = 2
    B = 3
    

    def __init__(self):
        Window.__init__(self)

        self.MakeBoard("kanort_work/images/controls/common/board/shadow_bar_", "kanort_work/images/controls/common/board/shadow_corner_", "kanort_work/images/controls/common/board/corner_", "kanort_work/images/controls/common/board/bar_", "kanort_work/images/controls/common/board/decoration_" )
        self.MakeBase()
        self.MakeShadow()

    def MakeBoard(self, shadowbarPath, shadowcornerPath, cornerPath, linePath, decorPath):

        ShadowbarFileNames = [ shadowbarPath+dir+".tga" for dir in ("top", "bottom", "right", "left", ) ]
        ShadowcornerFileNames = [ shadowcornerPath+dir+".tga" for dir in ("lefttop", "leftbottom", "righttop", "rightbottom", ) ]
        CornerFileNames = [ cornerPath+dir+".tga" for dir in ("lefttop", "leftbottom", "righttop", "rightbottom", ) ]
        LineFileNames = [ linePath+dir+".tga" for dir in ("left", "right", "top", "bottom", ) ]
        DecorFileNames = [ decorPath+dir+".tga" for dir in ("leftbottom", ) ]

        self.Shadowbar = []
        for fileName in ShadowbarFileNames:
            Shadowbar = ExpandedImageBox()
            Shadowbar.AddFlag("not_pick")
            Shadowbar.LoadImage(fileName)
            Shadowbar.SetParent(self)
            Shadowbar.SetPosition(0, 0)
            Shadowbar.Show()
            self.Shadowbar.append(Shadowbar)
            
        self.Shadowcorner = []
        for fileName in ShadowcornerFileNames:
            Shadowcorner = ExpandedImageBox()
            Shadowcorner.AddFlag("not_pick")
            Shadowcorner.LoadImage(fileName)
            Shadowcorner.SetParent(self)
            Shadowcorner.SetPosition(0, 0)
            Shadowcorner.Show()
            self.Shadowcorner.append(Shadowcorner)

        self.Corners = []
        for fileName in CornerFileNames:
            Corner = ExpandedImageBox()
            Corner.AddFlag("not_pick")
            Corner.LoadImage(fileName)
            Corner.SetParent(self)
            Corner.SetPosition(0, 0)
            Corner.Show()
            self.Corners.append(Corner)

        self.Lines = []
        for fileName in LineFileNames:
            Line = ExpandedImageBox()
            Line.AddFlag("not_pick")
            Line.LoadImage(fileName)
            Line.SetParent(self)
            Line.SetPosition(0, 0)
            Line.Show()
            self.Lines.append(Line)
        
        self.Decor = []
        for fileName in DecorFileNames:
            Decor = ExpandedImageBox()
            Decor.AddFlag("not_pick")
            Decor.LoadImage(fileName)
            Decor.SetParent(self)
            Decor.SetPosition(0, 0)
            Decor.Show()
            self.Decor.append(Decor)

        self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT)
        self.Shadowbar[self.UL].SetPosition(-18, self.CORNER_HEIGHT)
        self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0)
        self.Shadowbar[self.UT].SetPosition(self.CORNER_WIDTH, -18)

    def MakeBase(self):
        self.Base = ExpandedImageBox()
        self.Base.AddFlag("not_pick")
        self.Base.LoadImage("kanort_work/images/controls/common/board/fill.tga")
        self.Base.SetParent(self)
        self.Base.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT)
        self.Base.Show()
        
    def MakeShadow(self):
        self.Shadow = ExpandedImageBox()
        self.Shadow.AddFlag("not_pick")
        self.Shadow.LoadImage("kanort_work/images/controls/common/board/shadow_fill.tga")
        self.Shadow.SetParent(self)
        self.Shadow.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT)
        self.Shadow.Show()

    def __del__(self):
        Window.__del__(self)

    def SetSize(self, width, height):

        width = max(self.CORNER_WIDTH*2, width)
        height = max(self.CORNER_HEIGHT*2, height)
        Window.SetSize(self, width, height)

        self.Shadowcorner[self.ULT].SetPosition(-18,-18)
        self.Shadowcorner[self.ULB].SetPosition(-18, height - self.CORNER_HEIGHT)
        self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT)
        self.Shadowcorner[self.URT].SetPosition(width - self.CORNER_WIDTH, -18)
        self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0)
        self.Shadowcorner[self.URB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT)
        self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT)
        self.Decor[self.D].SetPosition(0 - 5, height - self.CORNER_HEIGHT)
        self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT)
        self.Shadowbar[self.UR].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT)
        self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT)
        self.Shadowbar[self.UB].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT)

        verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT
        horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH
        self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
        self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
        self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
        self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
        self.Shadowbar[self.UL].SetRenderingRect(0, 0, 0, height - self.CORNER_HEIGHT*2 - 1)
        self.Shadowbar[self.UR].SetRenderingRect(0, 0, 0, height - self.CORNER_HEIGHT*2 - 1)
        self.Shadowbar[self.UT].SetRenderingRect(0, 0, width - self.CORNER_WIDTH*2 - 1, 0)
        self.Shadowbar[self.UB].SetRenderingRect(0, 0, width - self.CORNER_WIDTH*2 - 1, 0)

        if self.Base:
            self.Base.SetRenderingRect(0, 0, horizontalShowingPercentage, verticalShowingPercentage)

        if self.Shadow:
            self.Shadow.SetRenderingRect(0, 0, horizontalShowingPercentage, verticalShowingPercentage)
2.Thinboard

root.epk/.eix 
açın
dosyasında ui.py bulun
Kod:
class ThinBoard(Window):
Bu kodu değiştirin:

Kod:
class ThinBoard(Window):


    CORNER_WIDTH = 16
    CORNER_HEIGHT = 16
    LINE_WIDTH = 16
    LINE_HEIGHT = 16
    BOARD_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 0.51)

    LT = 0
    LB = 1
    RT = 2
    RB = 3
    L = 0
    R = 1
    T = 2
    B = 3

    def __init__(self, layer = "UI"):
        Window.__init__(self, layer)

        CornerFileNames = [ "d:/ymir work/ui/pattern/ThinBoard_Corner_"+dir+".tga" for dir in ["LeftTop","LeftBottom","RightTop","RightBottom"] ]
        LineFileNames = [ "d:/ymir work/ui/pattern/ThinBoard_Line_"+dir+".tga" for dir in ["Left","Right","Top","Bottom"] ]

        self.Corners = []
        for fileName in CornerFileNames:
            Corner = ExpandedImageBox()
            Corner.AddFlag("attach")
            Corner.AddFlag("not_pick")
            Corner.LoadImage(fileName)
            Corner.SetParent(self)
            Corner.SetPosition(0, 0)
            Corner.Show()
            self.Corners.append(Corner)

        self.Lines = []
        for fileName in LineFileNames:
            Line = ExpandedImageBox()
            Line.AddFlag("attach")
            Line.AddFlag("not_pick")
            Line.LoadImage(fileName)
            Line.SetParent(self)
            Line.SetPosition(0, 0)
            Line.Show()
            self.Lines.append(Line)

        Base = Bar()
        Base.SetParent(self)
        Base.AddFlag("attach")
        Base.AddFlag("not_pick")
        Base.SetColor(self.BOARD_COLOR)
        Base.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT)
        Base.Show()
        self.Base = Base

        self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT)
        self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0)

    def __del__(self):
        Window.__del__(self)

    def SetSize(self, width, height):

        width = max(self.CORNER_WIDTH*2, width)
        height = max(self.CORNER_HEIGHT*2, height)
        Window.SetSize(self, width, height)

        self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT)
        self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0)
        self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT)
        self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT)
        self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT)

        verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT
        horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH
        self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
        self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
        self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
        self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
        if self.Base:
            self.Base.SetSize(width - self.CORNER_WIDTH*2, height - self.CORNER_HEIGHT*2)

    def ShowInternal(self):
        self.Base.Show()
        for wnd in self.Lines:
            wnd.Show()
        for wnd in self.Corners:
            wnd.Show()

    def HideInternal(self):
        self.Base.Hide()
        for wnd in self.Lines:
            wnd.Hide()
        for wnd in self.Corners:
            wnd.Hide()
Bununla:

Kod:
class ThinBoard(Window):

    CORNER_WIDTH = 21
    CORNER_HEIGHT = 21
    LINE_WIDTH = 21
    LINE_HEIGHT = 21

    UL = 0
    UR = 1
    UT = 2
    UB = 3
    ULT = 0
    ULB = 1
    URT = 2
    URB = 3
    LT = 0
    LB = 1
    RT = 2
    RB = 3
    L = 0
    R = 1
    T = 2
    B = 3

    def __init__(self, layer = "UI"):
        Window.__init__(self, layer)

        ShadowbarFileNames = [ "kanort_work/images/controls/common/thinboard_transparent/shadow_bar_"+dir+".tga" for dir in ["left","right","top","bottom"] ]
        ShadowcornerFileNames = [ "kanort_work/images/controls/common/thinboard_transparent/shadow_corner_"+dir+".tga" for dir in ["lefttop","leftbottom","righttop","rightbottom"] ]
        CornerFileNames = [ "kanort_work/images/controls/common/thinboard_transparent/corner_"+dir+".tga" for dir in ["lefttop","leftbottom","righttop","rightbottom"] ]
        LineFileNames = [ "kanort_work/images/controls/common/thinboard_transparent/bar_"+dir+".tga" for dir in ["left","right","top","bottom"] ]

        self.Shadowbars = []
        for fileName in ShadowbarFileNames:
            Shadowbar = ExpandedImageBox()
            Shadowbar.AddFlag("attach")
            Shadowbar.AddFlag("not_pick")
            Shadowbar.LoadImage(fileName)
            Shadowbar.SetParent(self)
            Shadowbar.SetPosition(0, 0)
            Shadowbar.Show()
            self.Shadowbars.append(Shadowbar)

        self.Shadowcorners = []
        for fileName in ShadowcornerFileNames:
            Shadowcorner = ExpandedImageBox()
            Shadowcorner.AddFlag("attach")
            Shadowcorner.AddFlag("not_pick")
            Shadowcorner.LoadImage(fileName)
            Shadowcorner.SetParent(self)
            Shadowcorner.SetPosition(0, 0)
            Shadowcorner.Show()
            self.Shadowcorners.append(Shadowcorner)

        self.Corners = []
        for fileName in CornerFileNames:
            Corner = ExpandedImageBox()
            Corner.AddFlag("attach")
            Corner.AddFlag("not_pick")
            Corner.LoadImage(fileName)
            Corner.SetParent(self)
            Corner.SetPosition(0, 0)
            Corner.Show()
            self.Corners.append(Corner)

        self.Lines = []
        for fileName in LineFileNames:
            Line = ExpandedImageBox()
            Line.AddFlag("attach")
            Line.AddFlag("not_pick")
            Line.LoadImage(fileName)
            Line.SetParent(self)
            Line.SetPosition(0, 0)
            Line.Show()
            self.Lines.append(Line)

        Base = ExpandedImageBox()
        Base.SetParent(self)
        Base.AddFlag("attach")
        Base.AddFlag("not_pick")
        Base.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT)
        Base.LoadImage("kanort_work/images/controls/common/thinboard_transparent/fill.tga")
        Base.Show()
        self.Base = Base
    
        self.Shadowbars[self.UL].SetPosition(-11, self.CORNER_HEIGHT)
        self.Shadowbars[self.UT].SetPosition(self.CORNER_WIDTH, -11)
        self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT)
        self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0)

    def __del__(self):
        Window.__del__(self)

    def SetSize(self, width, height):

        width = max(self.CORNER_WIDTH*2, width)
        height = max(self.CORNER_HEIGHT*2, height)
        Window.SetSize(self, width, height)

        
        self.Shadowcorners[self.ULT].SetPosition(-11, -11)
        self.Shadowcorners[self.ULB].SetPosition(-11, height - self.CORNER_HEIGHT)
        self.Shadowcorners[self.URT].SetPosition(width - self.CORNER_WIDTH, -11)
        self.Shadowcorners[self.URB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT)
        self.Shadowbars[self.UR].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT)
        self.Shadowbars[self.UB].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT)
        self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT)
        self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0)
        self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT)
        self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT)
        self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT)

        verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT
        horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH
        self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
        self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
        self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
        self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
        self.Base.SetRenderingRect(0, 0, width - self.CORNER_WIDTH*2 - 1, height - self.CORNER_HEIGHT*2 - 1)
        self.Shadowbars[self.UT].SetRenderingRect(0, 0, width - self.CORNER_WIDTH*2 - 1, 0)
        self.Shadowbars[self.UB].SetRenderingRect(0, 0, width - self.CORNER_WIDTH*2 - 1, 0)
        self.Shadowbars[self.UR].SetRenderingRect(0, 0, 0, height - self.CORNER_HEIGHT*2 - 1)
        self.Shadowbars[self.UL].SetRenderingRect(0, 0, 0, height - self.CORNER_HEIGHT*2 - 1)

    def ShowInternal(self):
        self.Base.Show()
        for wnd in self.Lines:
            wnd.Show()
        for wnd in self.Corners:
            wnd.Show()
        for wnd in self.Shadowbars:
            wnd.Show()
        for wnd in self.Shadowcorners:
            wnd.Show()

    def HideInternal(self):
        self.Base.Hide()
        for wnd in self.Lines:
            wnd.Hide()
        for wnd in self.Corners:
            wnd.Hide()
        for wnd in self.Shadowbars:
            wnd.Hide()
        for wnd in self.Shadowcorners:
            wnd.Hide()
3.Arabaşlık çubuğu
root.epk/.eix 
açın
dosyasında ui.py bulun
Kod:
class BoardWithTitleBar(Board):
Bu kodu değiştirin:
Kod:
class BoardWithTitleBar(Board):
    def __init__(self):
        Board.__init__(self)

        titleBar = TitleBar()
        titleBar.SetParent(self)
        titleBar.MakeTitleBar(0, "red")
        titleBar.SetPosition(8, 7)
        titleBar.Show()

        titleName = TextLine()
        titleName.SetParent(titleBar)
        titleName.SetPosition(0, 4)
        titleName.SetWindowHorizontalAlignCenter()
        titleName.SetHorizontalAlignCenter()
        titleName.Show()

        self.titleBar = titleBar
        self.titleName = titleName

        self.SetCloseEvent(self.Hide)

    def __del__(self):
        Board.__del__(self)
        self.titleBar = None
        self.titleName = None

    def SetSize(self, width, height):
        self.titleBar.SetWidth(width - 15)
        #self.pickRestrictWindow.SetSize(width, height - 30)
        Board.SetSize(self, width, height)
        self.titleName.UpdateRect()

    def SetTitleColor(self, color):
        self.titleName.SetPackedFontColor(color)

    def SetTitleName(self, name):
        self.titleName.SetText(name)

    def SetCloseEvent(self, event):
        self.titleBar.SetCloseEvent(event)
Bununla :

Kod:
class BoardWithTitleBar(Board):
    def __init__(self):
        Board.__init__(self)
 
        titleBar = TitleBar()
        titleBar.SetParent(self)
        titleBar.MakeTitleBar(0, "red")
        titleBar.SetPosition(8, 7)
        titleBar.Show()
 
        titleName = TextLine()
        titleName.SetParent(titleBar)
        titleName.SetPosition(0, 8)
        titleName.SetWindowHorizontalAlignCenter()
        titleName.SetHorizontalAlignCenter()
        titleName.SetFontColor(0.9020, 0.8157, 0.6353)
        titleName.Show()
 
        self.titleBar = titleBar
        self.titleName = titleName
 
        self.SetCloseEvent(self.Hide)
 
    def __del__(self):
        Board.__del__(self)
        self.titleBar = None
        self.titleName = None
 
    def SetSize(self, width, height):
        self.titleBar.SetWidth(width - 18)
        Board.SetSize(self, width, height)
        self.titleName.UpdateRect()
 
    def SetTitleColor(self, color):
        self.titleName.SetPackedFontColor(color)
 
    def SetTitleName(self, name):
        self.titleName.SetText(name)
 
    def SetCloseEvent(self, event):
        self.titleBar.SetCloseEvent(event)
4.TitleBar

root.epk/.eix açın
dosyasında ui.py bulun


Kod:
class TitleBar(Window):
Bu kodu değiştirin:
Kod:
class TitleBar(Window):

    BLOCK_WIDTH = 35
    BLOCK_HEIGHT = 28

    def __init__(self):
        Window.__init__(self)
        self.AddFlag("attach")

    def __del__(self):
        Window.__del__(self)

    def MakeTitleBar(self, width, color):

        ## 현재 Color는 사용하고 있지 않음

        width = max(self.BLOCK_WIDTH*2, width)

        imgLeft = ImageBox()
        imgCenter = ExpandedImageBox()
        imgRight = ImageBox()
        imgDecor = ImageBox()
        imgLeft.AddFlag("not_pick")
        imgCenter.AddFlag("not_pick")
        imgRight.AddFlag("not_pick")
        imgDecor.AddFlag("not_pick")
        imgLeft.SetParent(self)
        imgCenter.SetParent(self)
        imgRight.SetParent(self)
        imgDecor.SetParent(self)

        if localeInfo.IsARABIC():
            imgLeft.LoadImage("locale/ae/ui/pattern/titlebar_left.tga")
            imgCenter.LoadImage("locale/ae/ui/pattern/titlebar_center.tga")
            imgRight.LoadImage("locale/ae/ui/pattern/titlebar_right.tga")
        else:
            imgLeft.LoadImage("d:/ymir work/control/altele/titlu/stanga.tga")
            imgCenter.LoadImage("d:/ymir work/control/altele/titlu/centru.tga")
            imgRight.LoadImage("d:/ymir work/control/altele/titlu/dreapta.tga")
            imgDecor.LoadImage("d:/ymir work/control/altele/titlu/decor_dreapta.tga")

        imgLeft.Show()
        imgCenter.Show()
        imgRight.Show()
        imgDecor.Show()

        btnClose = Button()
        btnClose.SetParent(self)
        btnClose.SetUpVisual("d:/ymir work/control/altele/buton/board_inchide_01.tga")
        btnClose.SetOverVisual("d:/ymir work/control/altele/buton/board_inchide_02.tga")
        btnClose.SetDownVisual("d:/ymir work/control/altele/buton/board_inchide_03.tga")
        btnClose.SetToolTipText(localeInfo.UI_CLOSE, 0, -23)
        btnClose.Show()

        self.imgLeft = imgLeft
        self.imgCenter = imgCenter
        self.imgRight = imgRight
        self.btnClose = btnClose
        self.imgDecor = imgDecor

        self.SetWidth(width)

    def SetWidth(self, width):
        self.imgLeft.SetPosition(0, 4)
        self.imgCenter.SetRenderingRect(0, 0, float((width - self.BLOCK_WIDTH*4) - self.BLOCK_WIDTH) / self.BLOCK_WIDTH, 0)
        self.imgCenter.SetPosition(self.BLOCK_WIDTH, 4)
        self.imgRight.SetPosition(width - self.BLOCK_WIDTH, 4)
        self.imgDecor.SetPosition(width - 47, -14)

        if localeInfo.IsARABIC():
            self.btnClose.SetPosition(0, 0)
        else:
            self.btnClose.SetPosition(width - self.btnClose.GetWidth(), 1)
            
        self.SetSize(width, self.BLOCK_HEIGHT)

    def SetCloseEvent(self, event):
        self.btnClose.SetEvent(event)
Bununla:

Kod:
class TitleBar(Window):

    BLOCK_WIDTH = 35
    BLOCK_HEIGHT = 28
    LINE_WIDTH = 152

    def __init__(self):
        Window.__init__(self)
        self.AddFlag("attach")

    def __del__(self):
        Window.__del__(self)

    def MakeTitleBar(self, width, color):
        width = max(self.BLOCK_WIDTH*2, width)

        imgLeft = ImageBox()
        imgCenter = ExpandedImageBox()
        imgRight = ImageBox()
        imgDecor = ImageBox()
        imgLeft.AddFlag("not_pick")
        imgCenter.AddFlag("not_pick")
        imgRight.AddFlag("not_pick")
        imgDecor.AddFlag("not_pick")
        imgLeft.SetParent(self)
        imgCenter.SetParent(self)
        imgRight.SetParent(self)
        imgDecor.SetParent(self)
        imgLeft.LoadImage("kanort_work/images/controls/common/titlebar/left.tga")
        imgCenter.LoadImage("kanort_work/images/controls/common/titlebar/center.tga")
        imgRight.LoadImage("kanort_work/images/controls/common/titlebar/right.tga")
        imgDecor.LoadImage("kanort_work/images/controls/common/titlebar/decoration_right.tga")
        imgLeft.Show()
        imgCenter.Show()
        imgRight.Show()
        imgDecor.Show()
        btnClose = Button()
        btnClose.SetParent(self)
        btnClose.SetUpVisual("kanort_work/images/controls/common/buton/board_close_01_normal.tga")
        btnClose.SetOverVisual("kanort_work/images/controls/common/buton/board_close_02_hover.tga")
        btnClose.SetDownVisual("kanort_work/images/controls/common/buton/board_close_03_active.tga")
        btnClose.SetToolTipText(localeInfo.UI_CLOSE, 0, -23)
        btnClose.Show()

        self.imgLeft = imgLeft
        self.imgCenter = imgCenter
        self.imgRight = imgRight
        self.btnClose = btnClose
        self.imgDecor = imgDecor

        self.SetWidth(width)

    def SetWidth(self, width):
        self.imgLeft.SetPosition(0, 3)
        self.imgCenter.SetRenderingRect(0.0, 0.0, float((width - self.BLOCK_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH, 0.0)
        self.imgCenter.SetPosition(self.BLOCK_WIDTH, 3)
        self.imgRight.SetPosition(width - self.BLOCK_WIDTH, 3)
        self.btnClose.SetPosition(width - self.btnClose.GetWidth(), 3)
        self.imgDecor.SetPosition(width - 47, -15)
        self.SetSize(width, self.BLOCK_HEIGHT)

    def SetCloseEvent(self, event):
        self.btnClose.SetEvent(event)
a.Quest Icon
root.epk/.eix açın​
localeInfo.py dosyasında
Bu kodu değiştirin:

Kod:
def GetLetterImageName():

    return "season1/icon/scroll_close.tga"
def GetLetterOpenImageName():
    return "season1/icon/scroll_open.tga"
def GetLetterCloseImageName():
    return "season1/icon/scroll_close.tga"
Bununla:

Kod:
def GetLetterImageName():
    return "kanort_work/images/icons/special/quest_closed.tga"
def GetLetterOpenImageName():
    return "kanort_work/images/icons/special/quest_open.tga"
def GetLetterCloseImageName():
    return "kanort_work/images/icons/special/quest_closed.tga"
b."Plus" Buton

uiscript.epk/.eix 
açın

gamewindow.py dosyasında

Bulun:

Kod:
import uiScriptLocale
Şunu ekleyin:

Kod:
ROBERT_WORK_F = "kanort_work/images/controls/common/buton/"
Bulun:

Kod:
"name":"HelpButton",
Aşağıda bulabilirsiniz:

Kod:
"default_image" : "d:/ymir work/ui/game/windows/btn_bigplus_up.sub",

"over_image" : "d:/ymir work/ui/game/windows/btn_bigplus_over.sub",
"down_image" : "d:/ymir work/ui/game/windows/btn_bigplus_down.sub",
Yukarıdaki kodu onunla değiştirin:

Kod:
"default_image" : ROBERT_WORK_F + "stats_increase_01_normal.tga",
"over_image" : ROBERT_WORK_F + "stats_increase_02_hover.tga",
"down_image" : ROBERT_WORK_F + "stats_increase_03_active.tga",
Bulun:

Kod:
"name":"StatusPlusButton",
Aşağıda bulabilirsiniz:

Kod:
"default_image" : "d:/ymir work/ui/game/windows/btn_bigplus_up.sub",
"over_image" : "d:/ymir work/ui/game/windows/btn_bigplus_over.sub",
"down_image" : "d:/ymir work/ui/game/windows/btn_bigplus_down.sub",

Yukarıdaki kodu onunla değiştirin:

Kod:
"default_image" : ROBERT_WORK_F + "stats_increase_01_normal.tga",
"over_image" : ROBERT_WORK_F + "stats_increase_02_hover.tga",
"down_image" : ROBERT_WORK_F + "stats_increase_03_active.tga",
Bulun:

Kod:
"name":"SkillPlusButton",
Aşağıda bulabilirsiniz:

Kod:
"default_image" : "d:/ymir work/ui/game/windows/btn_bigplus_up.sub",
"over_image" : "d:/ymir work/ui/game/windows/btn_bigplus_over.sub",
"down_image" : "d:/ymir work/ui/game/windows/btn_bigplus_down.sub",
Yukarıdaki kodu bununla değiştirin:

Kod:
"default_image" : ROBERT_WORK_F + "stats_increase_01_normal.tga",
"over_image" : ROBERT_WORK_F + "stats_increase_02_hover.tga",
"down_image" : ROBERT_WORK_F + "stats_increase_03_active.tga",
c.Emoticon simgesi

root.epk/.eix 
açın

emoticon.py dosyasında

Bu kodu değiştirin :

Kod:
ICON_DICT = {
        EMOTION_CLAP         :     "d:/ymir work/ui/game/windows/emotion_clap.sub",
        EMOTION_CHEERS_1    :    "d:/ymir work/ui/game/windows/emotion_cheers_1.sub",
        EMOTION_CHEERS_2    :    "d:/ymir work/ui/game/windows/emotion_cheers_2.sub",

        EMOTION_DANCE_1        :    "icon/action/dance1.tga",
        EMOTION_DANCE_2        :    "icon/action/dance2.tga",

        EMOTION_CONGRATULATION    :    "icon/action/congratulation.tga",
        EMOTION_FORGIVE        :    "icon/action/forgive.tga",
        EMOTION_ANGRY        :    "icon/action/angry.tga",
        EMOTION_ATTRACTIVE    :    "icon/action/attractive.tga",
        EMOTION_SAD        :    "icon/action/sad.tga",
        EMOTION_SHY        :    "icon/action/shy.tga",
        EMOTION_CHEERUP        :    "icon/action/cheerup.tga",
        EMOTION_BANTER        :    "icon/action/banter.tga",
        EMOTION_JOY        :    "icon/action/joy.tga",
        EMOTION_DANCE_1        :    "icon/action/dance1.tga",
        EMOTION_DANCE_2        :    "icon/action/dance2.tga",
        EMOTION_DANCE_3        :    "icon/action/dance3.tga",
        EMOTION_DANCE_4        :    "icon/action/dance4.tga",
        EMOTION_DANCE_5        :    "icon/action/dance5.tga",
        EMOTION_DANCE_6        :    "icon/action/dance6.tga",

        EMOTION_KISS        :    "d:/ymir work/ui/game/windows/emotion_kiss.sub",
        EMOTION_FRENCH_KISS    :    "d:/ymir work/ui/game/windows/emotion_french_kiss.sub",
        EMOTION_SLAP        :    "d:/ymir work/ui/game/windows/emotion_slap.sub",
    }

Bununla :

Kod:
ICON_DICT = {
        EMOTION_CLAP         :     "kanort_work/images/icons/aplauze.tga",
        EMOTION_CHEERS_1    :    "kanort_work/images/icons/bucurie1.tga",
        EMOTION_CHEERS_2    :    "kanort_work/images/icons/bucurie2.tga",
        EMOTION_CONGRATULATION    :    "kanort_work/images/icons/acord.tga",
        EMOTION_FORGIVE        :    "kanort_work/images/icons/iertare.tga",
        EMOTION_ANGRY        :    "kanort_work/images/icons/neplacut.tga",
        EMOTION_ATTRACTIVE    :    "kanort_work/images/icons/tentatie.tga",
        EMOTION_SAD            :    "kanort_work/images/icons/trist.tga",
        EMOTION_SHY            :    "kanort_work/images/icons/refuz.tga",
        EMOTION_CHEERUP        :    "kanort_work/images/icons/bucuros.tga",
        EMOTION_BANTER        :    "kanort_work/images/icons/rautacios.tga",
        EMOTION_JOY            :    "kanort_work/images/icons/fericire.tga",
        EMOTION_DANCE_1        :    "kanort_work/images/icons/dans1.tga",
        EMOTION_DANCE_2        :    "kanort_work/images/icons/dans2.tga",
        EMOTION_DANCE_3        :    "kanort_work/images/icons/dans3.tga",
        EMOTION_DANCE_4        :    "kanort_work/images/icons/dans4.tga",
        EMOTION_DANCE_5        :    "kanort_work/images/icons/dans5.tga",
        EMOTION_DANCE_6        :    "kanort_work/images/icons/dans6.tga",
        EMOTION_KISS        :    "kanort_work/images/icons/sarut.tga",
        EMOTION_FRENCH_KISS    :    "kanort_work/images/icons/sarutfr.tga",
        EMOTION_SLAP        :    "kanort_work/images/icons/lovitura.tga",
    }
A.Kostüm Penceresi

uiscript.epk/.eix 
açın

costumewindow.py dosyada


Tüm kodu şu şekilde değiştirin:


Kod:
import uiScriptLocale
import item

COSTUME_START_INDEX = item.COSTUME_SLOT_START

window = {
    "name" : "CostumeWindow",
    "x" : SCREEN_WIDTH - 175 - 147,
    "y" : SCREEN_HEIGHT - 37 - 565,
    "style" : ("movable", "float",),
    "width" : 147,
    "height" : 188,
    "children" :
    (
        {
            "name" : "board",
            "type" : "board",
            "style" : ("attach",),
            "x" : 0,
            "y" : 0,
            "width" : 147,
            "height" : 188,
            "children" :
            (
                {
                    "name" : "TitleBar",
                    "type" : "titlebar",
                    "style" : ("attach",),
                    "x" : 8,
                    "y" : 7,
                    "width" : 131,
                    "color" : "yellow",
                    "children" :
                    (
                        { "name":"TitleName", "type":"text", "x":60, "y":7, "r" : 0.9020, "g": 0.8157, "b" : 0.6353, "a" : 1.0, "text":uiScriptLocale.COSTUME_WINDOW_TITLE, "text_horizontal_align":"center" },
                    ),
                },
                {
                    "name" : "Costume_Base",
                    "type" : "image",
                    "x" : 14,
                    "y" : 38,
                    "image" : "d:/ymir work/ui/costume_bg.dds",
                    "children" :
                    (
                        {
                            "name" : "CostumeSlot",
                            "type" : "slot",
                            "x" : 3,
                            "y" : 3,
                            "width" : 127,
                            "height" : 145,
                            "slot" : (
                                {"index":COSTUME_START_INDEX+0, "x":50, "y":42, "width":32, "height":64},
                                {"index":COSTUME_START_INDEX+1, "x":50, "y": 5, "width":32, "height":32},
                                {"index":COSTUME_START_INDEX+4, "x":10, "y":10, "width":32, "height":96},
                            ),
                        },
                    ),
                },
            ),
        },
    ),
}
root.eix/epk açın​


uiinventory.py dosyasında

Bulun:

Kod:
import grp
Şunu Ekle:

Kod:
import playerSettingModule
Bulun:

Kod:
ITEM_FLAG_APPLICABLE = 1 << 14
Şunu Ekle:

Kod:
ROBERT_WORK_BG_IMG_COSTUME = {

    playerSettingModule.RACE_WARRIOR_M    : "kanort_work/images/controls/special/inventory/costume_m.tga",
    playerSettingModule.RACE_WARRIOR_W    : "kanort_work/images/controls/special/inventory/costume_w.tga",
    playerSettingModule.RACE_ASSASSIN_M    : "kanort_work/images/controls/special/inventory/costume_m.tga",
    playerSettingModule.RACE_ASSASSIN_W    : "kanort_work/images/controls/special/inventory/costume_w.tga",
    playerSettingModule.RACE_SURA_M    : "kanort_work/images/controls/special/inventory/costume_m.tga",
    playerSettingModule.RACE_SURA_W    : "kanort_work/images/controls/special/inventory/costume_w.tga",
    playerSettingModule.RACE_SHAMAN_M    : "kanort_work/images/controls/special/inventory/costume_m.tga",
    playerSettingModule.RACE_SHAMAN_W    : "kanort_work/images/controls/special/inventory/costume_w.tga",
    playerSettingModule.RACE_WOLFMAN_M    : "kanort_work/images/controls/special/inventory/costume_m.tga",
}
Bulun:

Kod:
def RefreshCostumeSlot(self):
    getItemVNum=player.GetItemIndex

Şunu Ekle:

Kod:
race = net.GetMainActorRace()
## BackgroundImage
try:
    BackGroundImageName = ROBERT_WORK_BG_IMG_COSTUME[race]

    try:
        self.BackGroundImage.LoadImage(BackGroundImageName)
    except:
        self.BackGroundImage.Hide()

except KeyError:
    self.BackGroundImage.Hide()
Bulun:

Kod:
wndEquip = self.GetChild("CostumeSlot")
Şunu Ekle:
Kod:
self.BackGroundImage = self.GetChild("Costume_Base")

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